//	@file Version: 1.0
//	@file Name: ADP_F_GodeMode.sqf
//	@file Author: THumbert
//	@file Created: 12/14/2013
//	@file Description: Toggles Gode Mode

if (isNil("allowedDamage")) then {allowedDamage = true;};
if (allowedDamage) then 
{
	player allowDamage false;
	allowedDamage = false;
	hint "Gode Mode Enabled";
} 
else
{
	player allowDamage true;
	allowedDamage = true;
	hint "Gode Mode Disabled";
};